AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Pinball/Brick Breaker iOS Games in the UK
An analysis of the top five Pinball/Brick Breaker games on iOS in the UK for Q1 2021 reveals fluctuating user engagement and revenues. Detailed insights are provided by Sensor Tower.
Pinball and Brick Breaker Games: A Look at Q1 2021 in the UK on iOS
The first quarter of 2021 has come to a close, and it's time to take a look at how Pinball/Brick Breaker games have performed on the iOS platform in the United Kingdom. Sensor Tower has provided us with valuable data to analyze the trends of these beloved arcade-style games.
Bricks Ball Crusher, published by 敏 刘 from Hong Kong, showed consistent revenue throughout the quarter, with amounts generally ranging between $8K and $11K USD per week. Downloads saw a downward trend from around 9K in the last week of December to approximately 6K by the end of March. Weekly active users peaked at 115K in mid-January and then gradually decreased to 109K by the quarter's end.
Bricks n Balls, from US-based PeopleFun, Inc., experienced revenue fluctuation, starting at $8.7K USD and dipping to lows of around $3.9K before slightly recovering to $5.2K by March's end. Downloads had a significant spike in the last week, jumping from 3.5K to over 8.6K. Weekly active users started strong at 141K, dipped mid-quarter, but impressively climbed to 181K by March 29th.
Developed by Puzzle1Studio,inc., Brick Out - Shoot the ball saw its revenue decrease from $6.2K to $3.2K USD over the quarter. Download numbers varied, with a notable drop from 5.4K to 2.8K. The game's weekly active users declined consistently from 45K to 26K.
MOBIRIX's Bricks Breaker Quest, hailing from South Korea, had modest revenues, peaking at $679 USD and ending the quarter around $400. Its downloads and weekly active users both showed slight downward trends, with downloads hovering just over 200 and active users decreasing from 15K to 13K.
Lastly, another MOBIRIX game, Bricks Breaker Puzzle, had the smallest revenue figures, ranging from $209 to $433 USD weekly. Downloads remained under 200 for most of the quarter, and weekly active users saw a small decrease from 694 to 578.
While the specific reasons behind these trends are not discussed, the data provided by Sensor Tower offers a clear picture of the performance for these iOS games in the UK market during Q1 2021. For more detailed insights, Sensor Tower's platform is the go-to resource for understanding the app economy.